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※ 本文為 terievv 轉寄自 ptt.cc 更新時間: 2013-08-02 00:45:11
看板 WoT
作者 hsinhanchu (hsinhanchu)
標題 [情報] 8/1 Q&A
時間 Thu Aug  1 20:59:51 2013




先補上昨天的part.2,這比今天的還多耶...


- the rumors about KV-1S with 122mm gun being made a T7 premium are false
(categorical answer)
KV-1S+122砲要做成T7prem的說法純屬謠言

- Q: “Why is the MM bad? If you don’t answer, I will go on a meeting with
you and will ask a LOT of questions!” A: “Oh, we’re so afraid now. Thank
you for amusing us.”
「為什麼MM娘個性這麼差,如果你不回答,我會自己去找你然後問一大堆問題!」
「喔,我們現在好怕,謝謝你的娛樂表演。」


- WoWp: other nations than Soviets will get ground assault planes, one of
them will be the Junkers Ju-87 Stuka with 37mm guns, small bombers (such as
Su-2, Pe-2) are not planned for now
WoP:祖國以外的國家會拿到對地攻擊機,其中一個型號會是Ju-87斯圖卡+37mm機砲莢艙
,小型轟炸機(Su-2 PE-2)目前不打算做。
(37砲算個毛,祖國對地攻擊機那十挺機槍噴起來根本彈幕啊..)

- ingame mission and event interface: “when it’s done it’s done”
遊戲中的任務與活動界面WIDID

- the thickest frontal armor the developer encountered from projects was one
French project with 400mm frontal armor, it won’t appear in the game (SerB
states that the sides of this project are very weakly armored)
目前製作組看過最厚的正面裝甲設計是某個法國計畫的40公分,不會放入遊戲中(SerB
表示這東西側面很薄)

- crew portrait customizer (selectable different hair, eyes, mouth etc.) is
not planned
組員頭像不打算開放自定功能(例如說髮型、眼睛之類的...)

- SerB states that if Japan wasn’t nuked, O-I tanks might have appeared in
real life
SerB表示要不是杜魯門下令扔香菇,オイ可能做得出來。
(戰爭早點結束總是好事...)

- developers won’t publish official tank winrate stats
開發組不會發佈官方的車種勝率資料。

- the internal module layout has no influence on the damage they take from
fire (SS: for example, if ammo rack is situated close to the engine, it doesn
’t have a bigger chance of getting damaged than other modules)
車內模組的位置不影響起火時受損的機率和順序(離起火點較近也不見得比較容易壞)。

- it’s possible that when the new chat system gets implemented, you’ll be
able to chat with people, who are playing WoWp from your WoT client (account
unification)
當新的聊天系統啟用,有可能可以在WOT程式中和正在玩WOP的WG玩家聊天。
(以後WOS應該同理)

- SerB states that Jagdpanzer E-75 is a complete fake, not based on reality
unlike the E-50M (SS: not really, see earlier articles)
SerB表示JPE-75是假的,不像E-50M有史實依據。
(SS:並不完全是這樣)
(簡單說,JPE-75有零星的文字記錄但是沒有任何可信的圖;E-50M有文字記錄和車體草圖
,但是因為主砲的測試資料毀於戰火,所以WG擅自把L7的數據套給E-50M)

- E-100 doesn’t have the alternative Maus turret for a game reason: to
reduce the amount of grinding you’d need to unlock it, the same applies for
Maus and its alternative turrets
E-100和老鼠沒有可替換的砲塔是為了減少磨白板期所需要的時間。


- Henschel E-100 turret is a complete fake (SS: yes, it is, probably one of
the most popular fakes out there)
所謂「亨謝爾設計的E-100砲塔」完全是架空的。

- the fact 128mm Maus and E-100 guns don’t have muzzle brakes is historical
鼠式/E-100的128砲沒有砲口制退器是史實

- WG lawyers are dealing with various WOT clones (specifically the mail.ru
Ground War Tanks version)
WG法務部門正在處理一大堆的山寨WOT

- SerB states that basically the tank gun (the module) is a solid object (can
be hit) with no clipping enabled
SerB表示基本上主砲模組是個可以被打中的固體物件,且不會卡在其他物件中。

- the new chat will use standard Jabber protocols, so it’s possible it will
be possible to chat thru another Jabber client in the future
新的聊天系統會用標準Jabber協議,未來可能可以和其他的Jabber客戶端對談。

- Object 167M (improved T-62A) will not be implemented
Obj.167M(T-62A改)不會加入遊戲

- gold will be ever returned only if the tank in question is changed
drastically
只有有問題的金幣車大幅度改動,金幣才可以退還。

- the T-34-1, T-34-2 and T-34-3 projects were Chinese self-made projects to
make a tank analogical to T-54 within Chinese possibilities. Later, when the
Soviets helped China with the production of T-54 copies, these projects were
obsolete and were discontinued
T-34-1/2/3是天朝自製計畫,預計在土共的技術能力內製造出類似於T-54的戰車。
當蘇聯把T-54A的圖紙提供給中共,這些計畫顯得過時而被廢棄。

- despite the fact that the ingame IS-7 is nerfed a lot compared to the real
life IS-7, there is no tank that could replace it
即使IS-7的遊戲性能和史實相比弱了很多,沒有戰車可以取代IS-7的位置。

- the beach edge (where the water washes over the sand, not the water itself)
in World of Tanks has the same terrain passability as the beach itself
海灘邊緣的地形適性同海灘。

And, some interesting info from Overlord:
Overlord給的一些資訊

- the update 0.8.8 and 0.9.0 will be “monstrous”
8.8和9.0會是超大型改版。

- 0.8.8 will be mostly “technical patch” (SS: as in, not content, but
features)
8.8主要是技術性改版(不是遊戲內容,而是機制與特色)

- Overlord things that “the contents of 8.8 will be gradually revealed
starting mid August and right until the end of the month.”
Overlord表示「八月中到月底會逐步披露8.8的內容」

- regading artillery: “Arty won’t be the same as before 8.6. That’s for
sure. We are monitoring the situation right now. Everything is possible.
Including rebalance.”
關於SPG:「砲兵不會回到8.6以前的狀況,這是確定的。我們在監控整體情形,任何事情
都有可能,包含再平衡」
(射速應該會稍微buff回來)

- regarding the arty being the top tiers in battles: “MMing fix is likely to
arrive for 8.8〃
SPG班長:「MM在8.8會再修正」

- there going to be a minor 0.8.7.1 update for live servers quite soon (SS:
see 0.8.7 test 3)
會有8.7.1版,不過應該是個小版本(hotfix,我記得是處理掉fps的狀況。)

- bigger maps are now not being worked on
目前沒有在做大型地圖

- Overlord on E-25: “It was a tough decision whether the tank was going to
be tier 6 or 7. Balancing guys voted for the latter.”
關於E-25:「要做成T6還是T7是個困難的決定,負責平衡的員工最後投票支持後者」

- Japanese tanks will come in 2014
日本線2014

- Q: “What is the next big thing after physics?” A: “In-game quests,
cybersport, reshuffled CWs historical battles, garage battles”
「下一個大型內容是什麼?」
「遊戲內任務、電競、改版CW、史實戰役、車庫戰鬥」

- 8.8 will bring Superpershing changes
超潘裝甲8.8改

- On 8.8 Soviet line: “8.8 is going to be functional/feature update. There
going to be 5 Soviet tanks to research afaik, tier 6-10〃
8.8的蘇聯MT線:「8.8主要是功能性改版,據我所知有五台戰車(T6-TX)要研究」


=

今天的

- SerB on historical battles: “In War Thunder, it’s possible in historical
battles to fly with Dora from 1944 against Mig-15 from the 50′s over
Stalingrad. We don’t like this variant, that’s why we are doing more
complex system.”
SerB評論歷史戰役:「隔壁棚的歷史戰役可以在史達林格勒上空開1944年的FW-190D對抗
1950年的MiG-15,我們不喜歡這種作法,所以我們才在開發更複雜的系統。」

- in WG statistics, winrate plays more important role than damage per battle,
because “dealing damage is not the only way how to secure victory”
WG官方數據中WR比DB/KB更重要,因為「打傷害不是唯一確保勝利的方式」

- when counting server winrates, the 10 percent of lowest and highest results
have no influence on the average winrates, developers checked for this (SS: I
don’t understand statistics much, but apparently, 10 percent of the highest
and lowest results are regularily disregarded)
當計算伺服器勝率時,最高和最低的10%被去除不計入。
(基本上就是把極端值去掉,統計常用的一個小技巧。)

- it happens once in a while that SerB gets specifically teamkilled in
battles, the guy gets banned for that as a general rule
SerB偶爾會被盯上且TK,動手的玩家基本上都會被ban。

- SerB confirms that the initial Japanese branch will consist only of light
and medium tanks
SerB確認JP線實裝時只會有LT和MT
(HT線兩個洞填不起來)

- Japanese light tanks will end with a tier 5 LT
日本LT線會在T5終止

- there will be no post-war light tanks in the tree, there are two STA 25 ton
candidates, but the STA program will go to the medium tank branch
不會把戰後日本輕戰車放進LT線,雖然有兩台25噸的STA案(61式原型車),但是STA會放
在MT線。

- regarding Japanese light tanks, nothing more powerful than the Type 5 Ke-Ho
was found
日本LT線沒有找到比五式ケホ更強的車。

- it’s not planned to introduce the 120mm howitzer-equipped infantry support
vehicle, based on Chi-Ha, as a light tank
不打算把チハ底盤改造的120mm自走步兵砲以LT身分引入。

- the WoT ingame interface solution (Scaleform) comes “as is” (“ready”) –
 and it’s not possible to do anything with the fact it’s a bit slow (and
resource-hungry)
WoT的遊戲內界面基本定案,即使有點慢+有點占資源,也沒辦法改動。

Overlord:
- no plans to introduce the German captured T-34 tank for now
Overlord表示暫時不打算引入德國擄獲版T-34

--
Tier1 似乎很好玩的樣子...           Tier7  你能面對白板車嗎?
Tier2 新主砲真是太令人高興了      Tier8  把組員賣掉的我,真是個笨蛋
Tier3 已經沒什麼好研發的了     Tier9  那樣的前置變速箱,我絕不允許
Tier4 死組員、壞零件,都是存在的    Tier10 再也不依靠隊友
Tier5 怎麼可能會爆彈藥架            Tier11 最後留下的科技樹
Tier6 燒兩次車絕對很奇怪啊          Tier12 我最好的開發商(WG)

--
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※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 36.231.159.212
scythe5433  :辛苦了1F 08/01 21:01
DogEggz     :方丈很小心眼的阿2F 08/01 21:06
uhks        :比起arty的射速 我比較想要縮圈變快啊3F 08/01 21:07
troll5566   :可不可以提升自走砲準度啊 縮到最小歪砲很...4F 08/01 21:11
tonykingtwo :SerB偶爾會被盯上 且TK動手的玩家基本上都會被ban XD5F 08/01 21:12
udm         :那不小心TK到的玩家就很可憐了.......6F 08/01 21:13
Pegasus99   :SPG會不會是射速buff 不會進同階場這樣?7F 08/01 21:16
Pegasus99   :M12 tier6~7, M44 tier7~8 , M12 tier8~9這樣?
Pegasus99   :可以避免頭車2重坦 vs 1重坦1SPG
korsg       :IS-7來個大口徑炮或者自動裝蛋吧QQ10F 08/01 21:17
Pegasus99   :或是像這種太刺激的 http://ppt.cc/pzaq11F 08/01 21:18
Pegasus99   :不過這樣10階SPG就很難配對了12F 08/01 21:20
Pegasus99   :*M41 tier6~7    打錯
g3sg1       :-7史實上好像就是因為半自動裝填機占去太多空間才被14F 08/01 21:28
g3sg1       :組員嫌  好像裝填一不注意容易受重傷
hsinhanchu  :更重要的原因是試作車燒掉了,油箱用塑膠偷重的後果16F 08/01 21:36
korsg       :XD 毛子也懂偷工減料17F 08/01 21:37
ccc73123    :毛子料偷的可大了...18F 08/01 21:41
quarda      :超潘終於要動刀了嗎 (看著車庫中的超潘19F 08/01 21:47
ZARD        :辛苦了,翻的很讚20F 08/01 22:04
batterykugua:超潘終於快可以賣了 我的超潘勝率可是100%了21F 08/01 22:16
batterykugua:打了1場等著賣掉...等好久
DHXD        :炮管能擊中麻煩的一點是巷戰有時候隊友炮管在你面前23F 08/01 22:32
DHXD        :亂晃的話很容易誤擊,搞得目標也沒打中還要賠錢....
batterykugua:只打中炮管不掉血 賠的錢應該不會太多25F 08/01 22:35
lsslss      :賠錢還要花彈藥費...26F 08/01 22:37
Pegasus99   :重點是隊友的維修包就噴了=w=27F 08/01 22:42
Pegasus99   :偶爾被陰過 之後就會很怕被斷鍊or黃彈藥
Fron        :SerB偶爾會被盯上 且TK動手的玩家基本上都會被ban..29F 08/01 23:02
kill90206   :IS-7原型的問題都可以修改 但設計師採到政爭地雷..GO30F 08/01 23:08
a25172366   :巷戰隊友砲管在我前面晃來晃去擋住敵人弱點超煩....31F 08/01 23:45
eva05s      :黑槍老是被重坦擠出草超煩32F 08/01 23:55

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